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コース概要
Introduction to Unreal Engine
- Overview of Unreal Engine features and capabilities
- Understanding the real-time rendering workflow
- Key differences between 3ds Max and Unreal Engine workflows
Importing Assets from 3ds Max
- Exporting 3D models, animations, and assets from 3ds Max
- Importing assets into Unreal Engine
- Optimizing asset settings and configurations for Unreal Engine
Materials and Textures in Unreal Engine
- Introduction to Unreal Engine's material editor
- Creating and customizing materials and textures
- Applying shaders and special effects for realistic rendering
Lighting and Rendering in Unreal Engine
- Setting up dynamic lighting and global illumination
- Adjusting lighting settings for different scenarios
- Optimizing rendering settings for real-time performance
Blueprint Visual Scripting
- Overview of Blueprint visual scripting in Unreal Engine
- Creating interactive behaviors and gameplay mechanics
- Implementing user interactions and controls
Optimization Techniques
- Optimizing assets for real-time performance
- Level streaming and LOD techniques for efficient scene management
- Performance profiling and optimization strategies
Real-World Projects and Case Studies
- Exploring real-world projects and examples
- Analyzing best practices and optimization techniques used in professional projects
- Hands-on exercises and projects to reinforce learning
Summary and Next Steps
要求
- Proficiency in Autodesk 3ds Max for 3D modeling, animation, and rendering
- Basic understanding of real-time rendering concepts
- Familiarity with common file formats for 3D assets (e.g., FBX, OBJ)
Audience
- 3D artists
- Game developers
- Architectural visualizers
- VR/AR content creators
21 時間
お客様の声 (2)
すべてが完璧に調整されたペースで、わかりやすくアクセスしやすい方法で行われるため、効果的な学習と能力の拡大が可能になります。トレーナーは、コース中に完了したプロジェクトを改善するために多くの問題を説明できる資格のある人です。簡単な例を使用して、より高度なモデルを作成するために必要な重要な側面を示し、分析します。研修はとても成功したと思います。
Klaudia - CB POLAND sp. z o.o.
コース - Blender: 3D Modeling Fundamentals
Machine Translated
私はエクササイズが本当に好きです
Ioan Adrian Gui - Bachner - Continental Automotive (avlad)
コース - Unity: Developing 3D Games with C# and Javascript
Machine Translated