コース概要
Introduction
Preparing the Browser for Rendering WebGL Content
Overview of the Graphics Creation Process
Creating a 2D Static Object
Adding Color to the Object
Spinning the Object Around
Making the Object 3D
Understanding Points, Vectors, and Meshes
Transforming the Object
Adding Directional and Ambient Lighting
Adding Transparency, Texture and Reflection
Introducing other Objects
Simulating Camera Movements
Programming Vertex and Pixel Shaders
Animating the Object
Using the Mouse to Interact with the Object
Summary and Conclusion
要求
- Javascript programming experience
- Familiarity with vectors and matrices is useful, but not required
- Knowledge of linear algebra (multiplication, addition matrix/vector)
- Knowledge of trigonometry (cosinus and sinus stories...)
お客様の声 (2)
すべてが完璧に調整されたペースで、わかりやすくアクセスしやすい方法で行われるため、効果的な学習と能力の拡大が可能になります。トレーナーは、コース中に完了したプロジェクトを改善するために多くの問題を説明できる資格のある人です。簡単な例を使用して、より高度なモデルを作成するために必要な重要な側面を示し、分析します。研修はとても成功したと思います。
Klaudia - CB POLAND sp. z o.o.
コース - Blender: 3D Modeling Fundamentals
Machine Translated
The trainer really targeted our need to a very specific case study and was able to adapt to the situation (as the solutions to our problematic evolved during the course), beyond the upstream preparation he did.